(Warning, this blog post is pretty much me rambling about programming.)

I know that last week I said I’d have some news about an upcoming game I’m working on, but due to some delays, I can’t share anything yet. Although, with the time that delay has granted me, I’ve been able to install and test out HaxeFlixel, which can take all that Flixel code I’ve been working on, and with a few modifications, port it to all kinds of other platforms. I’ve already gotten a stripped down version of my tech demo working on it, and I’m very excited about the possibilities.

Don’t worry – by “possibilities”, I don’t mean porting Scienceman Twins to iOS. I’m done with THAT game about throwing wrenches at machines for a the time being.