The Visionaryon July 23, 2013 at 12:01 am
As I’ve mentioned before, when I created Beeserker, it was somewhat meant to be an allegory for alternative fuel sources, but then the comic wound up being more about ripping people in half and sniffing glue. Also, I do realize that there actually is a shortage of bees here, but what I’m trying to say is that there doesn’t have to be (also, that once they become abundant again, we can stuff them into a 8 foot tall robot).
If you haven’t checked out the site for Sugar Rockets’ upcoming game, Scienceman Twins, do give it a look. Several of my colleagues over at Hiveworks have kindly allowed me to pick through their comics for playable characters, and I’ve revealed several of them on the blog therein. When the game comes out in about a week, you and a friend will be able to play as the two Scienceman Twins and approximately ten of these special guest twins. This may be the closest you ever get to playing the obscure fighting game Queen of Hiveworks ’98.
One more thing – I’ll be away this weekend, so Guest Week III Part II will begin on Thursday. After that? CHAPTER NINE OF BEESERKER!
(Also, it may or may not be my birthday today. Woo!)
well, the idea is interesting, but thing about this: a race of mutated giant bees that feed only on robots.
they would survive without water, food or even air, only robots. that would open so many possibilities, in sci-fi works the future is always full of evil robot empires, think at Star Trek, Doctor Who, Mass Effect, if we had giant robot-eating bees all those problems would be easily solved and the world would became a better place for everyone.
I understand now! Bees don’t sting the Ambroses because they’re busy stinging everyone else or being consumed by a large orange robot…
Either that, or the stripes they wear fool the bees into thinking they’re bees themselves.
Or…..THEY ARE BEES.
HAPPY BIRTHDAY DUDE!!! ^u^
Trigona’s left hand looks really set to smash some skulls in that third panel…
Yeah, I’ve gotten to the point where I can’t blame the hugeness of Trigona’s hands on her gloves, haven’t I?
happy possible birthday!
There’s a lot of stuff where we COULD make more, and if only we could, that would be great. like, if we could make more lobsters.. you’d get to eat lobster for cheap.. erry day. like the old days. <3 so good.
You wouldn’t need to make more lobsters, you’d just need to make the lobsters FRIGHTENINGLY HUGE.
(Wait, they already kinda do that with some animals… very sad, that. Dammit, I hate when my jokes wind up being actual things.)
Happy Schroedinger’s Birthday Kyatt!
If I should be asking Sugar Rockets this instead, sorry, but will the new game support joypads?
Not natively, since it’s a Flash game, but combined with a joy-to-key program, it works pretty well with joypads – I’ve been testing the game recently with Enjoy and a Dreamcast controller (a yellow one, appropriately enough).
Considering how the alternative to using controllers is a less-than-optimal 2-player mode where 2 people take opposite sides of the keyboard (WASD vs. arrows), I’ll probably link to some J2K programs on the page that displays the game.
You know, I bet Bullet Ants would be an even better alternative fuel source, just not as funny.
Twiggy’s still cute~
Ah yuss… This reminds me of one of my favorite classic strips: http://www.beeserker.com/comics/brainstorming/